If you have not yet recieved an alpha-testing letter and wish to read it, click here (or here for the PDF).
Also, if you have not yet signed a non-disclosure agreement with Intelli-Computing Software, please click here (or here for the PDF) and sign the form. Thank you!
This site should have a lot of information on installing and playing Tapestry. However, if you can't find what your looking for, visit the online Tapestry Web Forum.
Tapestry News Section
News for May 1st, 2004:
- The first Tapestry beta has been posted! Follow the above links to download it.
- Also, make sure to install the Networking OCX files before running the game.
- An installer program is on the way that will remove the need for OCX registration.
- Click here to read an article that contains all of the release notes for the beta.
- Click here to read an article that explains a few of the changes to the game system.
Tapestry News Section
News for April 27th, 2004:
- No, Tapestry isn't dead! The Beta 1 release will be coming very soon.
- Click here to download Tapestry from the new Intelli-Computing servers!
News for March 27th, 2004:
- A new alpha has been posted with a lot of new features.
- I will post a list of new bug fixes later on in the week.
- Also, click here to visit an image gallery of campaign backgrounds.
- A new forum has been set up for Tapestry help, levels, bug reporting, and other discussion!
- I have posted a few of the levels that I have recieved for the Developer Contest. Click here to see them.
News for March 21st, 2004:
- There is a lot of news for today, so pay attention...
- A package for campaign files has not yet been posted, but you can download them individually here.
- Tapestry is nearing beta stage, so make sure to let me know about any major problems (and also submit your levels and campaigns).
- Two new articles have been posted below, which outline the major points of Tapestry's campaigns as well as their historical context.
- If you have any questions about installing or playing Tapestry, or just want to annoy him, IM Derek Janisch. His username is chickenrising.
News for March 16th, 2004:
- I have finished uploading new files, including screenshots and sample levels.
- Don't forget to participate in the contest!
News for March 16th, 2004:
- ANNOUNCING DEVELOPER TOOLS CONTEST!
- You may submit any levels or campaigns that you write. I will review and post them, and after the contest ends (April 10th, 2004) I will select some of the levels and campaigns to include in the final game. You can either create your own premise, or you can create a campaign for one of the countries that can be played in Tapestry. To submit levels, email me at: hardinjmm@kagi.com. Good luck!
News for March 15th, 2004:
- As you can see, a new build has been posted.
- The new build contains both developer tools and campaign mode.
- As a result, I am now working on both levels and campaigns for the game.
- I have posted a series of sample levels and campaigns, which you can read.
News for March 4th, 2004:
- The entire Tapestry site has been revamped, complete with news, articles, and an alpha report form.
- If you do not see or talk to me frequently, please fill out an alpha report form for every new release.
- The new alpha version (0.0304a) has many new features, most noteably a working artificial intelligence.
News for March 3rd, 2004:
- Click here for the current list of ideas (most from Derek Janisch) to be added in future releases.
- If you have any other ideas to add to the list, email me or use the alpha report form below.